![]() Lowered the chance of seeing 3-cost Hero Augments on 4-2.Hero Augments on 3-2 and 4-2 can no longer show all units of the same tier. ![]() Threat Augments are more likely to show up if you are running a threat.The third slot is no longer locked into being a support Augment.Which slot is random changes with each roll. The number of tailored Augments each reroll is determined by your number of active traits (which includes Threat and Ace).For example, having a Fiddlesticks and Aphelios on your board will count as three active traits. For this definition of active trait, everything counts. Next, Hero Augments will kind of work like Tome of Traits, where the more active traits you have, the less random Augments you’ll get (see the list below for more details). First, the third slot will no longer offer only support Augments, which was causing carry Augments to be hard or even impossible to find. Stage 2-1 will still offer all random Hero Augments, but 3-2 and 4-2 are now tailored in a way that should make a lot more sense. TAILORED AUGMENTS: Now for the new system. Now all Hero Augments are properly tagged with their traits so as to be offered as expected. This included Samira’s support Augment and both of Sona's and Janna’s Augments. HOW: We’ve already fixed some issues for how certain Augments were offered in 13.4. For example, why could you have Underground and never find a Samira Augment? So we’ve been digging into the system to improve it, and are going to be very clear on how the new version works. But as we introduced the option of four rerolls, the cracks in the system became very apparent, causing a lot of player pain when things didn’t meet expectations. WHY: When we launched the Hero Augment system, it was vague enough that its weaknesses weren’t super visible. TL DR: We’re increasing the clarity, simplicity and accuracy of Hero Augment distribution to ensure you get the most out of your 4 Hero Augment rerolls. There are some new unique variants of loot that can happen.Bonus orbs now take value into account when given out instead of just quantity.You’ll also have bonus orbs to compensate. ![]()
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